About

I’m a software engineer with 13+ years of experience building backend and distributed systems, primarily in Go.

My main areas of interest are distributed systems, cloud infrastructure, high-scale and low-latency systems, reliability, and performance engineering. I’ve worked on multi-region replication, event-driven architectures, payment and trading systems, Kubernetes-based platforms, and high-throughput backend services.

Over the years, I’ve worked as a senior engineer, technical lead, and principal engineer, including leading engineering teams and designing production systems at companies such as Huawei.

I enjoy problems involving concurrency, consistency, fault tolerance, networking, performance, and understanding how systems behave under load and partial failure.

I’m also an active open-source contributor and write about Go, systems engineering, and performance. I’ve spoken at conferences including GopherCon Singapore.

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I’m interested in challenging backend, distributed systems, infrastructure, and performance-related projects. Feel free to contact me.

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